Gamer
Tuesday Special: The Prince of
Persia Series and Disney
On the last
Gamer Tuesday, I asked the
following...
"Recently,
Disney released a
live action film based on
a very popular Ubisoft
franchise. What was the name of
the movie and the
video game franchise?"
The answer to that is
"The
Prince of Persia: The Sands of
Time," and the
video game franchise is,
of course,
Prince of Persia.

The movie was released on May
28, 2010, produced by
Jerry Bruckheimer and
starred
Jake Gyllenhaal as the
titular prince,
Ben Kingsley and
Alfred Molina.
The film was actually based
on the Ubisoft game of the same
name, but before all of that,
let's look at how the franchise
got started. Prince of Persia
was created by
Jordan Mechner, his first
game in the series released for
the
Apple II computer in
1989. The story behind the game
took place in Ancient Persia.
While the king was away on war,
his loyal vizzier
Jaffar kidnaps the
princess and locks her away in a
tower, forcing her to marry him
in order to become sultan.
That's when the Prince comes in.
Players must guide him through
many traps and dangerous
dungeons in order to save the
princess in less than 60
minutes.

Any similarities between this
game and
Disney's Aladdin and
merely coincidental, although
it was clearly inspired by the
Aladdin tale.

What was so neat about it was
that it featured rotoscoped
animation that made the
character sprites move as
realistically as possible. A
strong emphasis was placed upon
strategic platforming. This
meant that players had to be
careful with the platforms as it
would mean certain doom. It was
a slower but very fascinating
take on platforming and combat
games.

This game was very
successful, which in turn became
a cult classic. A sequel, The
Prince of Persia: The Shadow and
the Flame, was released soon
after. But the series would
remain relatively obscure until
Ubisoft released The Prince of
Persia: The Sands of Time for
all major gaming systems in the
fall of 2003.

The story behind the game is
that the Prince (no first game
is ever mentioned) has obtained
a special dagger that allows him
to manipulate time. In terms of
gameplay, what this means is
that players could rewind the
game to a time before they made
a mistake, allowing them to
avoid making the same mistakes
and gain an advantage over their
enemies.. At the time, the mix
of high octane platforming with
sword and dagger battles made
The Sands of Time on of
the best games of the year.

Such was the success of this
game that two more games were
released featuring similar
mechanics: Warrior Within and
The
Two Thrones. Since then,
Prince of Persia has become one
of Ubisoft's most popular
franchises, with the Prince
appearing on several of their
games.

Now, what about the Disney
film version? The film followed
the plot of the games very well,
and it also included some
elements of the sequels. It did,
however, received some very
mixed reviews, many criticizing
its slow pace. Some claimed that
this was Disney's attempt at
starting a Pirates of the
Caribbean-like
film series, right down
to hiring Jerry Bruckheimer as
the film's producer. Many were
also hopeful that if this movie
was successful enough, other
movies based on the Prince's
other
video game adventures
would be released.

Admittedly, as far as video
game to
film adaptations go, this
is one of the better ones. The
art design, cinematography and
locales looked beautiful, and
the acting is solid overall. So
if you are a Disney fan who went
to see
Prince of Persia: The Sands of
Time last year and
wondered what was so special
about it, hope this article
cleared any doubts.